Development update of Customers from hell and how it all started!
Welcome to Customers From Hell. This is a video that I've meant to release before but instead I released it now, it's the development update. To go back - 'customers from hell' was just a small project that I did while I was stuck in quarantine and originally it was going to be some 'wave survival' zombie type game in low poly. It was never intended to be a full game and it was going to just be a side project that I was working on and trying out my first Third Person Shooter Type game. However, I thought there are already many zombies type games and wanted to try something different. From hearing lots of complain stories from my girl where she works in retail and from some stories that I experienced myself; Customers From Hell was born.
You can see the old development update video here (old video)
Compared to the new video gameplay
Files
Get Customers From Hell - Game For Retail Workers (Survival 'Zombie Karens' Game)
Customers From Hell - Game For Retail Workers (Survival 'Zombie Karens' Game)
Third-person wave survival shooter where you protect your base, and eliminate annoying Karens
Status | In development |
Author | Steelkrill Studio |
Genre | Shooter, Action, Adventure, Survival |
Tags | Low-poly, Third-Person Shooter, tps, Unity, wave-survival, Zombies |
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